线程锁对象,用于多线程同步处理。
acquire()
函数用于请求一个线程锁(加锁)。
acquire()
范例可以参考threading.Lock()
章节的内容。
acquire()
函数用于请求一个线程锁。当一个线程调用某个线程锁对象的acquire()
函数时,它会尝试获取锁,如果锁当前没有被其它线程占用,调用线程就会成功获得锁并继续执行。如果锁已经被其它线程持有,调用acquire()
的线程会被阻塞,直到锁被释放。
{@fun/Threads/threading/Lock Lock}, {@fun/Threads/ThreadLock/release release}
release()
函数用于释放一个线程锁(解锁)。
release()
function consumer(productionQuantity, dict, pLock, cLock) {
for (var i = 0; i < productionQuantity; i++) {
pLock.acquire()
cLock.acquire()
var arr = dict.get("array")
var count = arr.shift()
dict.set("array", arr)
Log("consumer:", count, ", array:", arr)
cLock.release()
Sleep(1000)
pLock.release()
}
}
function producer(productionQuantity, dict, pLock, cLock) {
for (var i = 0; i < productionQuantity; i++) {
cLock.acquire() // cLock.acquire() 放在 pLock.acquire() 后不会产生死锁
pLock.acquire()
var arr = dict.get("array")
arr.push(i)
dict.set("array", arr)
Log("producer:", i, ", array:", arr)
pLock.release()
Sleep(1000)
cLock.release()
}
}
function main() {
var dict = threading.Dict()
dict.set("array", [])
var pLock = threading.Lock()
var cLock = threading.Lock()
var productionQuantity = 10
var producerThread = threading.Thread(producer, productionQuantity, dict, pLock, cLock)
var consumerThread = threading.Thread(consumer, productionQuantity, dict, pLock, cLock)
consumerThread.join()
producerThread.join()
}
测试死锁场景
需要注意,线程锁使用不当可能导致死锁。
{@fun/Threads/threading/Lock Lock}, {@fun/Threads/ThreadLock/acquire acquire}
Thread ThreadEvent