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Dict

Dict()函数用于创建一个字典对象,用于传递到并发的线程中。

Dict()函数返回一个ThreadDict对象。

ThreadDict对象

Dict()

function threadFun1(obj) {
    obj["age"] = 100
    while (true) {
        Log("threadFun1 obj:", obj)
        Sleep(5000)
    }
}

function threadFun2(obj) {
    while (true) {
        Log("threadFun2 obj:", obj)
        Sleep(5000)
    }
}

function main() {
    var obj = {"age": 10}
    var t1 = threading.Thread(threadFun1, obj)
    var t2 = threading.Thread(threadFun2, obj)
    t1.join()
    t2.join()    
}

给并发的线程执行函数传入普通的对象,测试修改对象的键值后是否引起其它线程中的对象键值变动。

function threadFun1(threadDict) {
    threadDict.set("age", 100)
    while (true) {
        Log(`threadFun1 threadDict.get("age"):`, threadDict.get("age"))
        Sleep(5000)
    }
}

function threadFun2(threadDict) {
    while (true) {
        Log(`threadFun2 threadDict.get("age"):`, threadDict.get("age"))
        Sleep(5000)
    }
}

function main() {
    var threadDict = threading.Dict()
    threadDict.set("age", 10)
    var t1 = threading.Thread(threadFun1, threadDict)
    var t2 = threading.Thread(threadFun2, threadDict)

    t1.join()
    t2.join()    
}

给并发的线程执行函数传入Dict()函数创建的ThreadDict对象,测试修改对象的键值后是否引起其它线程中的对象键值变动。

线程并发函数传入普通对象时为深拷贝传递,在并发线程中修改键值,并不会影响到其它线程中的字典。

支持回测系统、实盘环境。

{@fun/Threads/threading/getThread getThread}, {@fun/Threads/threading/mainThread mainThread}, {@fun/Threads/threading/currentThread currentThread}, {@fun/Threads/threading/Lock Lock}, {@fun/Threads/threading/Condition Condition}, {@fun/Threads/threading/Event Event}, {@fun/Threads/threading/Thread Thread}, {@fun/Threads/threading/pending pending}, {@fun/Threads/threading/eventLoop eventLoop}

Event pending